Implementation Strategy
This document outlines the approach to implementing the NERV/Matrix architecture in the Atlas project.
Architectural Pattern Implementation Hierarchy
Each core architectural pattern will be implemented in a layered approach, from foundational protocols to concrete implementations:
- Protocol Layer: Core interfaces defining behaviors
- Base Layer: Abstract base classes with partial implementations
- Implementation Layer: Concrete implementations for different contexts
- Composition Layer: Utilities for combining and extending implementations
This hierarchy enables flexibility while maintaining consistent behaviors across the system.
Layer | Reactive Event Mesh | Temporal Versioning | Perspective Shifting | State Projection | Effect Systems | Quantum Partitioning |
---|---|---|---|---|---|---|
Protocol | Observable[E] | Versioned[S] | Projectable[S,P] | StateProjector[S,P] | Effectful[V] | QuantumUnit[S,R] |
Base | AbstractEventBus | AbstractTemporalStore | AbstractPerspective | DeltaProjector | EffectfulBase | AbstractExecutionPlan |
Implementation | EventBus , LocalEventBus | TemporalStore , BranchableStore | PerspectiveAware , MultiView | StateProjector , TaggedProjector | EffectMonad , EffectHandler | QuantumPartitioner , ExecutionPlan |
Composition | EventBusBridge , EventFilter | VersionMerger , VersionSelector | PerspectiveComposer | ProjectionPipeline | EffectSequence | DynamicExecutor |
Domain and Type Relationships
The Matrix architecture establishes clear relationships between types and domains, creating a coherent system:
┌───────────────────┐ ┌───────────────────┐ ┌───────────────────┐
│ Event System │ │ State System │ │ Effect System │
│ │ │ │ │ │
│ ┌───────────────┐ │ │ ┌───────────────┐ │ │ ┌───────────────┐ │
│ │ EventType │ │ │ │LifecycleState │ │ │ │ EffectType │ │
│ └───────┬───────┘ │ │ └───────┬───────┘ │ │ └───────┬───────┘ │
│ │ │ │ │ │ │ │ │
│ ┌───────▼───────┐ │ │ ┌───────▼───────┐ │ │ ┌───────▼───────┐ │
│ │ Event[T] │ │ │ │VersionedState │ │ │ │ Effect │ │
│ └───────┬───────┘ │ │ └───────┬───────┘ │ │ └───────┬───────┘ │
│ │ │ │ │ │ │ │ │
│ ┌───────▼───────┐ │ │ ┌───────▼───────┐ │ │ ┌───────▼───────┐ │
│ │ EventBus │◄┼───────┼─┤TemporalStore │◄┼───────┼─┤ EffectMonad │ │
│ └───────────────┘ │ │ └───────────────┘ │ │ └───────────────┘ │
└─────────┬─────────┘ └─────────┬─────────┘ └─────────┬─────────┘
│ │ │
│ ┌─────────────────▼─────────────────┐ │
└────────►│ Core Service System │◄────────┘
│ │
│ ┌───────────────┐ ┌─────────────┐ │
│ │CommandProcess.│ │ResourceMgr │ │
│ └───────┬───────┘ └─────┬───────┘ │
│ │ │ │
│ ┌───────▼───────────────▼───────┐ │
│ │ Component Registry │ │
│ └───────────────────────────────┘ │
└───────────────┬───────────────────┘
│
┌───────────────────┐ ┌────────▼─────────┐ ┌───────────────────┐
│ View System │ │ Execution System │ │ Resource System │
│ │ │ │ │ │
│ ┌───────────────┐ │ │ ┌──────────────┐ │ │ ┌───────────────┐ │
│ │ Projectable │ │ │ │ UnitState │ │ │ │ ResourceType │ │
│ └───────┬───────┘ │ │ └──────┬───────┘ │ │ └───────┬───────┘ │
│ │ │ │ │ │ │ │ │
│ ┌───────▼───────┐ │ │ ┌──────▼───────┐ │ │ ┌───────▼───────┐ │
│ │ Perspective │ │ │ │ QuantumUnit │ │ │ │ Resource │ │
│ └───────┬───────┘ │ │ └──────┬───────┘ │ │ └───────┬───────┘ │
│ │ │ │ │ │ │ │ │
│ ┌───────▼───────┐ │ │ ┌──────▼───────┐ │ │ ┌───────▼───────┐ │
│ │ StateProjector│◄┼──────┼─┤ExecutionPlan │◄┼──────┼─┤ResourceManager│ │
│ └───────────────┘ │ │ └──────────────┘ │ │ └───────────────┘ │
└───────────────────┘ └──────────────────┘ └───────────────────┘
Evolutionary Implementation
Rather than implementing the entire matrix at once, we’ll adopt an evolutionary approach:
Phase 1 (Current Sprint): Implement the base streaming infrastructure with enhanced observability
- Stream control interfaces with pause/resume/cancel
- Buffer implementation with rate limiting
- Thread-safe event publishing
- Initial telemetry integration
Phase 2: Add the event bus as a central communication mechanism
- Event definition and routing system
- Component lifecycle events
- Event filtering and middleware
- Observability and history tracking
Phase 3: Introduce temporal versioning for critical state objects
- Provider configuration versioning
- Agent state history
- Immutable state transitions
- Version branching and merging
Phase 4: Implement perspective shifting for complex objects
- Multiple views of data objects
- Context-aware representations
- Progressive disclosure interfaces
- User role perspectives
Phase 5: Add quantum partitioning for parallel operations
- Dependency-based scheduling
- Dynamic parallelization
- Resource-aware execution
- Cross-cutting optimization
MVP Integration Map
This map shows how these architectural concepts integrate with Atlas components.
Architectural Pattern | Atlas Component | Integration Points |
---|---|---|
Reactive Event Mesh | Core Services | - Provider lifecycle events - Agent communication - Workflow state transitions - Component coordination - System-wide observability |
Temporal Versioning | State Management | - Provider configurations - Agent states - Knowledge base versions - Configuration history - Time-travel debugging |
Perspective Shifting | Response Processing | - Different views of the same response - Configuration interfaces - Debugging views - User-specific presentations - Abstraction level control |
State Projection | Workflow Engine | - Tracking execution state - Resumable workflows - Audit trails - Execution visualization - State checkpointing |
Effect Systems | Tool Integration | - Tracking tool side effects - Composing tool operations - Testing tool interactions - Effect isolation - Deterministic replays |
Quantum Partitioning | Parallel Execution | - Parallel retrieval operations - Concurrent agent tasks - Resource-aware scheduling - Dynamic load balancing - Dependency optimization |
Implementation Guidelines
When implementing the Matrix architecture, follow these guidelines:
Separation of Interfaces and Implementations:
- Define clean interfaces using protocols
- Implement abstract base classes for shared behavior
- Create concrete implementations for specific contexts
- Use composition over inheritance for flexibility
Thread Safety by Default:
- All shared state must be protected by locks
- Use immutable state when possible
- Document thread safety guarantees clearly
- Provide both synchronous and asynchronous APIs
Consistent Error Handling:
- Use structured error types with clear hierarchy
- Provide rich error context for troubleshooting
- Document error scenarios in method contracts
- Ensure proper resource cleanup on errors
Lifecycle Management:
- Every component must have a well-defined lifecycle
- Implement proper initialization and cleanup
- Document resource acquisition and release patterns
- Use context managers for resource-bound operations
Testability Focus:
- Design for testability from the start
- Provide hooks for instrumentation and observation
- Create test-specific implementations of interfaces
- Support deterministic replay of operations
Type Completion for Boundary Interfaces
To complete the type definitions for boundaries and remove all Any
types, we’ll use an enhanced specification for the boundary interfaces that eliminates ambiguous Any
types in favor of more specific type signatures. Using generics and type variables enables type-checking tools to detect type errors while maintaining flexibility across different contexts. Additionally, by using more specific Union types rather than Any
, we provide better documentation of the expected data structures without losing flexibility.
This approach significantly improves code safety and reduces the likelihood of type-related errors at runtime.